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Github minetest pipeworks
Github minetest pipeworks










  1. #Github minetest pipeworks mod#
  2. #Github minetest pipeworks mods#
  3. #Github minetest pipeworks windows#

It can even be lazy and deactivate the line on single spillage. Injectors and tubes are not smart, and do not provide any versions that are smart which don't require extensive digilines detectors and Lua, which can know to stop pushing items if the next-in-line storage or tubeline are inoperable or full. Highly useful and widely used, however.Īutocrafters cannot accept item groups in their crafting grid, for example leaves, tree, wood, and many other groups which work naturally with crafting guides and user interfaces.

#Github minetest pipeworks mod#

This mod isn't without its flaws, but you need to have it if you use technic (or just want to do any sort of automatic item transport.

  • No engines needed for item extraction/output.
  • This is good, since you'll be using them a lot on account of the issues mentioned in the previous section.
  • Filter pipes are much less expensive than in BC, costing a tube segment and 4 mese shards, versus BC's cost of 1 glass and 2 diamonds.
  • An easy fix for this would be to have pipes re-check their connections when hit with a screwdriver. The most common case for this is when connecting one-way tubes.
  • Sometimes, the visible connections on tubes don't get updated like they should.
  • Tubes overall seem to cause quite a bit of lag when used en masse, with items continuing past pipe corners before getting rubber-banded back in.
  • This means that while they do have their uses, if one wants to replicate the function of Buildcraft's iron tubes (which accept items from all directions but only output them in one), one's only option is filter tubes.
  • One-way tubes only connect on their fronts and backs.
  • Maybe I'm doing it wrong, but there aren't any directions for them as far as I can tell. Items will exit them even in directions that aren't visually connected to adjacent tubes.
  • High-priority tubes, while supposedly a low-cpu alternative to using filter tubes for directing things, don't actually do anything as far as I can tell.
  • Accelerator tubes are rather expensive, requiring 8 iron, 4 copper, and 19-ish plastic sheets (although you get those back) (assuming I did my math right) each.
  • github minetest pipeworks

    Which is fine, because having to convert between BC and IC power was a hassle anyway.Īs useful as this mod is, it does have its shortcomings: Screenshot_07-45-07.png (340.So this is essentially Minecraft's Buildcraft mod, minus the machines and power system.

    #Github minetest pipeworks mods#

    Install: Download and unzip the above file, rename the folder to just "pipeworks", and move it into Minetest's mods directory. License: LGPL 3.0 for code, CC-by-SA 4.0 for media and everything else.ĭownload: Get it from the mt-mods team. Recommends: mesecons (commit 5be179bf or newer). :-)ĭependencies: Minetest engine 0.4.16 or newer, and a corresponding copy of minetest_game, and my basic_materials mod. These are just solid models, of course, suitable for gluing together into a static "sculpture" that you might put on a shelf or in a display case, so don't expect to move water through them. This repository does not contain tube-related items. There you'll find modified versions of all of the different shapes of pipes and various pipe-related devices, ready for printing. Got a 3d printer? Well in that case, you can bring some of Pipeworks into the real world! Head over to my project on Prusaprinters.

    github minetest pipeworks github minetest pipeworks

    Please note that owing to the nature of this for the sake of decent appearance and function, I have opted to use larger-than-16px textures on the pipes and related devices. This mod also supplies sets of boxy, clear pneumatic tubes with a wide range of functions: regular clear tubes that simply pass objects from one end to the other, various kinds of sorting, transport, and Mesecons-compatible signaling tubes, tubes that can accelerate and teleport, and more.

    github minetest pipeworks

    Note that digging them will always give you the empty ones.

    #Github minetest pipeworks windows#

    These windows only appear on straight lengths and on certain junctions. Pipes show via a "window" on them whether they have water in them. This mod uses supplies a complete set of round, flanged pipes, along with a number devices for them such as valves and pumps.












    Github minetest pipeworks